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Welcome to Sorethumb Retro Video Games

Gameboy Color

Gameboy Color

Welcome to the Nintendo Gameboy Color section here at the Japanese Retro Video Games shop. We stock a large selection of games, accessories and systems. The Game Boy Color is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than the Game Boy Pocket. As with the original Game Boy, it has an 8-bit processor. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide.

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  1. Hot Wheels: Stunt Track Driver

    Hot Wheels: Stunt Track Driver ( GB ) ( GBC )

    £3.00

    A side-scrolling stunt racer where the player is rewarded with speed bonuses for each stunt. Tracks are based on the toy tracks every child is familiar with. The game is somewhat similar to Excitebike in that the player must make jumps and land them correctly in order to complete each track. The player has the ability to roll and spin while in the air and is rewarded with a speed bonus for each successful stunt. The bigger the stunt, the faster you go. The game features 6 licensed Hot Wheels cars and 6 tracks. There is also a two player link mode. Learn More
  2. R-Type ( GB ) (GBC)

    R-Type ( GB ) (GBC)

    £3.75

    Out of stock

    R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay. You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire. The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun. Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements). The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius. Learn More
  3. Nintendo Gameboy Color Clear  Purple ( GBC )

    Nintendo Gameboy Color Purple ( GBC )

    £15.00

    Out of stock

    52 brilliant colours simultaneously displayed on Game Boy Color's small portable screen. Full colour portable gaming is an awesome advance. Is twice as fast as the regular Game Boy producing more sophisticated games - faster action, more advanced AI, and increased realism. You don't have to go out and buy all new games to enjoy playing in colour! You can play any of the 450 original Game Boy titles, and Game Boy Color will transform them to colour from black and white! New games designed specifically for Game Boy Color are sharper and even more vivid with a full spectrum palette of more than 32,000 colours. ITEM IS USED, SO MAY HAVE SLIGHT SCUFFS.MARKS, BUT NO MAJOR SCREEN SCRATCHES Learn More
  4. Gameboy Color Rechargeable battery pack & power supply /adaptor ( GBC )

    Gameboy Color Rechargeable battery pack & power supply /adaptor ( GBC )

    £10.00

    Out of stock

    Gameboy Color Rechargeable battery pack & power supply /adaptor ( GBC ) Learn More
  5. Disney•Pixar Monsters, Inc. ( GBC )  ( GBA )

    Disney•Pixar Monsters, Inc. ( GBC ) ( GBA )

    £3.00

    Monsters, Inc. on the Game Boy Color retells the story of the Pixar film as a side-scrolling platform game. Players control both monstrous stars of the film, Sulley and Mike, across 12 levels. After a simple tutorial level in Sulley's apartment, the game begins in earnest at the Monsters, Inc. scream factory, and continues through locations from the film, including children's bedrooms, the streets of Monstropolis and the Himalayas. Goals in a level might either be simply finding the exit or alternatively collecting a specific number of items (like Mike's paperwork or the parts of a sled) or performing certain tasks (like scaring five children). To avoid taking damage, Mike and Sulley must take care not to touch either children's toys, or, once they are on the run, other monsters. In later levels, Child Detection Agency agents search for the duo, and their touch means the instant loss of a life. Some levels dictate which of the two characters is controlled, others leave that choice to the player. Mike and Sulley have different abilities. Sulley can push objects around, climbing on top to reach higher places as well as break through barriers by dashing into them, or hang onto ledges. Mike can double jump and crawl into tight spaces. Both also have different attacks - Mike can throw cans of Blort cola and Sulley can throw toys. Powerups to be collected are Blort cans, which in addition to being Mike's ammunition function as health - being damaged only means losing a few cans. There are also boxes of Chinese takeout food (collect 10 for an extra life) and teddy bears (instant one up). Learn More
  6. Spirou: The Robot Invasion ( GBC ) ( GBA )

    Spirou: The Robot Invasion ( GBC ) ( GBA )

    £3.00

    Spirou: The Robot Invasion is a 2D side'scrolling platform game based on the Franco-Belgian comic Spirou et Fantasio. Fantasio bought a strange mechanical device. When he brings it home and thoroughly inspects it, it turns out to be a malevolent robot who subsequently escapes from the house. Soon a villain called Cyanide appears to be involved and the entire town is crawling with evil robots. It's up to the player (as Spirou) to set things straight! Armed with a maul you have to trash the robots. Controls are similar to other platform games: you can walk, jump, attack, use a switch and grab a ledge. You'll have to solve simples puzzles such as pressing switches to open doors. You can pick up items that restore your health or unlock bonus levels. The game also has a UBI key that allows you to unlock a secret level, and can also be used to unlock secrets in other Ubi Soft games. The game is presented in comic strip style much like in Comix Zone, where you move from frame to frame, each divided by a white border. Learn More
  7. Montezuma's Return ( GBC ) ( GBA )

    Montezuma's Return ( GBC ) ( GBA )

    £3.50

    Montezuma's Return is, in contrast to to the PC game of the same name, not a completely new adventure but closely based on the design of the original Montezuma's Revenge. While some of the 150 levels are directly ported over, the majority are new. Another major difference is that the camera is closer to the action, i.e. the levels scroll instead of fitting into a single screen. The premise is the same as always: The player takes the role of an adventurer who explores a pyramid in order to steal all its treasures. In each level, the goal is to grab all treasures and reach the exit without dying, which happens instantly when touching one of the numerous enemies or falling from too large a height. Since the player has no attack option besides rarely found daggers, the majority of the game is spent dodging by using ladders or jumping. Other obstacles besides enemies are closed doors which have to be opened with keys, conveyor belts, teleporters, disappearing platforms or the time limit. Power ups grant temporary advantages such as the ability to walk through enemies or kill them by touch. GAME LABEL HAS A NAME WRITTEN ON IT Learn More
  8. Antz ( GBC ) ( GBA )

    Antz ( GBC ) ( GBA )

    £3.00

    Antz is a side-scrolling platformer based on the movie of the same name. You take the role of Z, and you set out to win the heart of Princess Bala. Each of the 19 levels is based on situations in the movie. Your character has a variety of actions: crouching down, going through tunnels, hiding from enemies, jumping over obstacles, hanging from trees, climbing ropes and more. You also encounter boss characters. GAME LABEL HAS FADED Learn More
  9. Fort Boyard ( GBC ) ( GBA )

    Fort Boyard ( GBC ) ( GBA )

    £3.00

    Based on the international game TV show of the same name which first became popular in France in the early 1990s. Teams of 4 players compete in physical and mental challenges to earn keys that unlock a trove of prizes. Players meet famous Fort Boyard characters and animals in various situations. GAME LABEL HAS FADED Learn More
  10. Dropzone ( GBC ) ( GBA )

    Dropzone ( GBC ) ( GBA )

    £3.00

    Dropzone is basically a Defender variant, closely recreating the gameplay of the original Defender with its speedy scrolling and frantic gameplay. The player controls a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited by a number of different aliens, from the simple Planter to the slowly advancing Blunder Storm or the quick, aggressive Nemesite. Planters and Nemesites will try to pickup the small men walking on the surface, who must then be rescued. The player has to shoot down the alien, while avoiding to hit the man. Sometimes, the aliens will carry an android, which is similar to the human but deadly. Care must be taken so as to not pick up the androids. All men must be transported to a surface base, where they are put in safety - this is the Dropzone. GAME LABEL HAS FADED Learn More

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