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Welcome to Sorethumb Retro Video Games

Commodore c64

Commodore c64

Welcome to the Commodore 64 section here at the Japanese Retro Video Games shop. We stock a large selection of games, accessories and systems. The Commodore 64 is an 8-bit home computer introduced by the now defunct manufacturer Commodore International in January 1982. Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595. Preceded by the Commodore VIC-20 and Commodore PET machines, the C64 features 64 kilobytes (65,536 bytes) of RAM, hence the name, and had favourable sound and graphical specifications when compared to well-known contemporary systems such as the Apple II, particularly as the price was well below that demanded by Apple. It is commonly known as the C64 or C=64 (after the graphic logo on the case) and occasionally as the CBM 64 (for Commodore Business Machines), or VIC-64.[4] Part of its success was because it was sold in retail stores instead of electronics stores. Commodore produced many of its parts in-house to control supplies and cost. It is sometimes compared to the Ford Model-T automobile for its role in bringing a new technology to middle-class households via creative mass-production

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  1. Official Atari Controller  ( 2600 ) ( 7800) (C-64 )

    Official Atari Controller ( 2600 ) ( 7800) (C-64 )

    £10.00

    Official Atari Controller ( 2600 ) ( 7800) (C-64 ) Works on several other systems too Learn More
  2. Killing Machine ( C64/128K )

    Killing Machine ( C64/128K )

    £4.00

    Killing Machine ( C64/128K ) Learn More
  3. Graham Gooch's Match Cricket ( C64/128K )

    Graham Gooch's Match Cricket ( C64/128K )

    £1.00

    Time to get your bat and pads, put on the whites and have a game of cricket. In this computer version of the game, you have the choice of length of game (40, 50, 60 overs or two innings), how many players (one or two), skill level (one to nine) and whether you want to play a simulation or arcade version. You then choose your eleven players for each team: wicket-keepers, slip catchers and bowlers. The main game is viewed showing a small part of the field from behind the bowler at an elevated angle. Also shown: the batters, wicket-keeper and slip catcher. In simulation mode you control the direction of the ball when bowling. In arcade you can determine the speed as well. For the batter, in simulation mode you can play defensively or aggressively. In arcade mode you always play aggressively. If a ball is hit into the field then it shows a side view at an elevated angle of the fielders chasing the ball. The computer determines how many runs you get. Learn More
  4. Popeye 2  ( C64/128K )

    Popeye 2 ( C64/128K )

    £1.75

    Out of stock

    Strange happenings are afoot once again in Sweethaven and only Popeye can make it right. In Popeye 2, our spinach lovin' hero must once again rescue Olive Oyl and make mincemeat of Bluto while looking after Swee'Pea, feeding Wimpy and keeping an eye on Jeep. Popeye has four different levels to traverse through. His initial adventure takes him to a construction site where bouncing springs, falling girders and open welding flames impede his progress. Rolling barrels, and bombs which must be touched to be put out also stand to cause harm. In every level scattered hamburgers must be collected in order for Popeye to get past Wimpy who is often hanging out somewhere near the top of every vertically scrolling platform level. There are also feats of strength that Popeye must perform by beating up a punching robot-type thing with the aid of Spinach. Once past all these obstacles Popeye can move on to the next level. The second level takes Popeye into the urban jungle where he must climb the side of the Biff Spinach building and avoid the same obstacles as in the previous levels. In the third level falling girders are replaced with giant bananas as Popeye finds himself in a jungle. Coconut throwing monkeys hang from ledges and snoozing tigers and snakes decorate the trees. The fourth and final level of the game finds Popeye climbing the masts of the S.S. Trev and the S.S. Andy as he makes his way to a final confrontation with Bluto and rescue Olive Oyl. Popeye is able to jump around and occasionally when the situation calls for it punch his way through this vertical platformer. Bonus points are rewarded for finding Swee'Pea and Jeep. He can take multiple hits before he takes a curtain call but thankfully is unharmed by long drops. The player should beware as Popeye has only one life to get through the four levels of this adventure. Learn More
  5. Smash T.V. ( C64/128K )

    Smash T.V. ( C64/128K ) ( Hit Squad )

    £1.50

    Out of stock

    The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them. Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode. PICTURES SHOWN IS DIFFERENT THIS IS THE ( HIT SQUAD ) VERSION Learn More
  6. APB ( C64/128K )

    APB ( C64/128K )

    £1.50

    You are police officer Bob, whose aim is to apprehend a certain quota of criminals (litterbugs, speeders and the like) each day. This is done by chasing them and sounding your siren at them - in some cases they will need ramming off the road. There are also hardened criminals to catch - if you can get one of these to confess, your day's work is considered done. The game's action is presented with an overhead view of your squad car. Car upgrades are available, to be brought from your reward money. You earn Demerits by crashing, wrongly arresting innocents, or failing to meet your quota. Too many demerits and it is game over. PICTURES SHOWN SPEC, BUT THIS IS FOR C-64 Learn More
  7. Slicks ( C64/128K )

    Slicks ( C64/128K )

    £1.00

    Out of stock

    It's time to join the circus that is Formula One. This is your chance to race and beat the best drivers in the world. The championship season is raced over six circuits. USA, Brazil, Britain, France, Italy and Monaco. There are another five drivers as well to compete against. You are racing for Bennetton and will compete against Ferrari, Lotus, Brabham, Mc.Laren and Williams. You have the option of racing a full season or having a practice first to hone your skills. When you choose a season you are whisked away to the first track USA. Here you have one lap to qualify for a good position on the grid. Be careful though, because one crash and it's qualifying over and you start at the back of the grid. Before the main race you can challenge another driver for his/her car. Another driver can also challenge you. The idea is to keep winning cars to get a faster car. You are driving the second slowest. If you beat them in the race you get their car. If yours is better then they get yours. One crash in the race though and it's race over. Here points are given before moving on to the next circuit. If you fancy racing against a friend then there is a two player option. Here you race against each other on one screen. You both have a number of lights. If you or your opponent disappear off the screen then a light is lost and the other driver gets the light. It's game over when one driver loses all his lights. The game is viewed from overhead showing a small part of the track. The joystick will steer the car and also brake. The fire button will accelerate. Also on the screen is your lap time, best lap time, your make of car and your speed. Learn More
  8. Rapid Fire ( C64/128K )

    Rapid Fire ( C64/128K ) ( Hit Squad)

    £1.00

    An undercover cop must destroy a warehouse owned by a group of bank robbers. This is achieved by reaching the master level where the central power electrode is stored, but in order to reach this level, the previous levels must be negotiated. The cop also has to shoot various thugs with his machine gun, which overheats after heavy use. At the end of some levels, a plasma computer needs to be destroyed before the cop can proceed to the next level. This is done by shooting the rotating plasma vent where bolts are fired toward the cop. Learn More
  9. Space Gun ( C64/128K )

    Space Gun ( C64/128K ) ( Hit Squad)

    £1.00

    Out of stock

    2039 A.D. Man begins deep space exploration in search of new life forms and usable fuel sources. What he discovers is trouble. Until now, the success of past explorations was causing the space effort to grow by leaps and bounds. Until now, the explorers had found little more than fungus and small insects as alternative lifeforms. Until now, the chief dangers had been those posed by the hostile environment of space. Until now, the aliens had not known about THEM. On the ragged edge of the galaxy, other creatures that roam the stars discover humans and spaceships to be excellent sources of food and other resources. Prepared at the worst for clashes with rival exploration teams, the human crews can do little to defend themselves as wave upon wave of nightmare creatures descend upon their ships and bases. In response to their distress calls, the Federation has assembled a series of rescue teams, lead by their best military sharpshooters, to deal with the alien menace. As the leader of one of these teams, you must gun down the intruders and pick up the human survivors. Brave the maze of dark corridors that may lead to a deadly shootout between you and legions of monsters. Pick up survivors and extra ammo on the way PLEASE NOTE THIS IS THE SINGLE CASE ( HIT SQUAD ) VERSION NOT THE ONE SHOWN. Learn More
  10. P.O.D.: Proof of Destruction ( C64/128K )

    P.O.D.: Proof of Destruction ( C64/128K )

    £1.00

    ridrunner provides the gameplay for this top-view budget shooter with 25 levels, challenging you to survive until the time runs out.You start with three lives, but get an extra one (up to a maximum of five) when a level is completed. The time goal is not reset when you lose a life. You guide a small spacecraft around a screen representing your people's power grid, moving it in the four compass directions along the grid lines. Aliens fire in all directions, so there are no 'safe spots' in which you will not get hit. Their shots cut lines out of the grid, preventing motion along that space for the few seconds it takes to reform. Every fourth level deviates from the norm by simply forcing you to shoot aliens for bonus points. Lives can still be lost during and gained after these. Learn More

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